In an attempt to create an experience that enables one to revisit their childhood feelings of curiosity and exploration. I built an interactive pinwheel with a visual counterpart. The viewer draw particles onto the surface using the pinwheel, and the can “blow them away” by blowing on the pinwheel. Ingredients: Max/MSP Programming, Arduino, RF send/receive modules, […]


Surface Effects from Jason Hendrik on Vimeo. Description: Surface Effects is an interactive experience where your position in the room affects and changes the state of the mediated environment. We mixed video-mapping with interactive sculptures and consumed a room with creative potential by providing people the means to collaboratively affect and modify their surroundings. Contribution: […]


A first attempt at designing a new & weird musical instrument… It is based on tubular percussion and pipes. Modeled in Blender and rendered using Blender’s internal render engine. Some Photoshop post-effects.


ambient light wall from Jason Hendrik on Vimeo. Description: The ambient light wall is an exploration of message relay and networking. Through interacting with the piece, one almost gets a sense of empathy for the signal- the light can only continue if we intervene, if we guide it back to where starts.The entire pattern, the […]


I mapped a small corner of wooden shapes. Using Blender 3D and AE/Photoshop. A collaboration with Eric Grice.