Work


CONSULTANT
June 2020  Present
Automation and optimizations of production pipelines, Sensors and electronics design, Interactivity Research,
Creative Technology Integrations, Content Production, Augmented reality workflows,
Motion-Graphics and 3D, Content creation for XR, Front-end web

CINCO
July 2019  June 2020
Interactive Developer, Creative Technology Research, Touchscreen Games, Content Production,
VR Simulations, Motion-Graphics, Front-end web Automated content production

SCENOPLUS PRODUCTIONS
July 2017  Aug. 2018
Studio Technologies Developer: Renderfarm pipeline design and integration
for MGM Cotai (Macau). Interactive Research, Creative Research,
interactive visual references, Virtua Reality (VR) Staging, Scripting. Data/Render wrangler:
Deadline Render Manager, integrating custom solutions; Studio technologies maintenance

SAMSARA THÉÂTRE
Aug. 2014  June 2015
Interactivity research, tracking performers, movements in space
Show Control/Video playback, real-time video effects
Motion Graphics, 3D/2D animations

XMODAL
June 2013  Sept. 2013
Project Integration – Nuit-blanche/Arts Souterrain
Electronics technician, soldering, installation,

TOPOLOGICAL MEDIA LAB
Jan. 2012  May 2013
MaxMSP R&D, Arduino developer, Experimentations in behavioural interactions
Flexible display technology research

AIR LA NON-AGENCE
Sept. 2011  Jan. 2012
Layout technician, Photoshop, Web-content prep
General Desktop Publishing

MOMENT FACTORY
June 2007  Aug. 2011
Content management, Archive server management, Digital Delivery,
Content production, Video production, initiated media server development

Independent Contractor

MASSIVART
Feb 2015  Jan. 2017
Interactive Developer – Rideau Center Reopening
Produced interactive system and real-time visuals for 360 degree LED wall

Technology Integrator
Setup and integration of LED walls, interactive cameras and playback hardware

Projectionist
Video Projections for GRAFIKA AWARDS 2015

IREGULAR
May 2013  Jan. 2017
Interactive Developer – “McLaren Mur a Mur” Festival – Architectural Mapping
programming in max/MSP, signal processing, sensor development

Nucleus Laser Game (quartier des spectacles)
Programming audio engine for multi-kinect interactive game

Interactive Punching Bags
Developing a “punch-only” sensing solution for physical impact, signal processing

INFOPRESSE
Feb 2015  Oct. 2015
Video Producer – GRAFIKA awards
Designing motion graphics within brand guides of awards ceremony

Creative Technician – Infiniti Mirror Light-Boxes
Programming Arduinos to receive DMX signals for light-control

PROJET-EVA
March 2014  June 2014
Interactive Designer –SPECTRON
3D Models, OpenGL & MaxMSP visuals, interaction research, technique development, Integration, troubleshooting