KINECT VFX PIPELINE DEVELOPMENT
View the Processing Kinect v1 points recorder code at github View the blenderPython script at github The goal of this project is to (re)develop the way to record 3D Mesh data from performers and to use it
These two Max-Msp patches work together. In the main patch you will find a particle system which listens over the network for incoming data. Particularly data from the “MotionDetector” patch. Team: Jason Hendrik & Thierry Dumont MainParticles.maxpat MotionDetector.maxpat To generate
Production Year: 2012 Softwares: Photoshop, Processing, After-Effects, Hardware: Laptop, Projector, Re-arrangeable wood sculpture, TEAM MEMBERS: THIERRY DUMONT MARIA JULIA GUIMARAES PASCAL CHAMPAGNE
I mapped a small corner of wooden shapes. Using Blender 3D and AE/Photoshop. A collaboration with Eric Grice.