The SPECTRON goggles overlay 3D content into the viewfinder, this allowed us to display geographically aligned visual content. Overlaying buildings with information about its history. 3D Modeling and rigging of buildings,Programming OPEN-GL graphics with Max/MSP & Troubleshooting. I produced
Production Year: 2012 Softwares: Photoshop, Processing, After-Effects, Hardware: Laptop, Projector, Re-arrangeable wood sculpture, TEAM MEMBERS: THIERRY DUMONT MARIA JULIA GUIMARAES PASCAL CHAMPAGNE
MAX/MSP MUSIC MACHINES
Getting into Max-msp. To check out the patch yourself click here.
I mapped a small corner of wooden shapes. Using Blender 3D and AE/Photoshop. A collaboration with Eric Grice.