A first attempt at designing a new & weird musical instrument… It is based on tubular percussion and pipes. Modeled in Blender and rendered using Blender’s internal render engine. Some Photoshop post-effects.
Production Year: 2012 Softwares: Photoshop, Processing, After-Effects, Hardware: Laptop, Projector, Re-arrangeable wood sculpture, TEAM MEMBERS: THIERRY DUMONT MARIA JULIA GUIMARAES PASCAL CHAMPAGNE
I mapped a small corner of wooden shapes. Using Blender 3D and AE/Photoshop. A collaboration with Eric Grice.