CINCO
July 2019 June 2020
Interactive Developer, Web-Dev, back-end/front-end, AWS management,
Mobile Device Management, CMS deployments and maintenance, mySQL,
PHP, bootstrap, JS, Java, Python, Content Optimization, Creative tech research,
touchscreen games content, VR sims, motion graphics, front-end web dev,
Robotics and automated content production

SCENOPLUS PRODUCTIONS
July 2017 Aug. 2018
Studio Technologies Developer: Renderfarm pipeline design and integration
for media production including; Interactive Development, Creative research,
interactive visual references, VR Staging,  Scripting. Data/Render wrangler:
Deadline, custom solutions; Studio technologies maintenance 

SAMSARA THÉÂTRE
Aug. 2014 June 2015
Interactivity research, tracking performers, movements in space
Show Control/Video playback, real-time video effects
Motion Graphics, 3D/2D animations

XMODAL
June 2013 Sept. 2013
Project Integration – Nuit-blanche/Arts Souterrain
Electronics technician, soldering, installation,

TOPOLOGICAL MEDIA LAB
Jan. 2012 May 2013
MaxMSP R&D, Arduino developer, Experimentations in behavioural interactions
Flexible display technology research

AIR LA NON-AGENCE
Sept.  2011 Jan. 2012
Layout technician, Photoshop, Web-content prep
General Desktop Publishing

MOMENT FACTORY
June 2007 Aug. 2011
Content management, Archive server management, Digital Delivery,
Content production, Video production, initiated media server development

Independent Contractor

INFOPRESSE
Feb 2015 Oct. 2015
Video Producer – GRAFIKA awards
Designing motion graphics within brand guides of awards ceremony

Creative Technician – Infiniti Mirror Light-Boxes
Programming Arduinos to receive DMX signals for light-control

IREGULAR
May 2013 Jan. 2017
Interactive Developer – “McLaren Mur a Mur” Festival – Architectural Mapping
programming in max/MSP, signal processing, sensor development

Nucleus Laser Game (quartier des spectacles)
Programming audio engine for multi-kinect interactive game

Interactive Punching Bags
Developing a “punch-only” sensing solution for physical impact, signal processing

MASSIVART
Feb 2015 Jan. 2017
Interactive Developer – Rideau Center Reopening
Produced interactive system and real-time visuals for 360 degree LED wall

Technology Integrator
Setup and integration of LED walls, interactive cameras and playback hardware

Projectionist
Video Projections for GRAFIKA AWARDS 2015

PROJET-EVA
March 2014 June 2014
Interactive Designer – SPECTRON
3D Models, OpenGL & MaxMSP visuals, interaction research, technique development, Integration, troubleshooting