Work / Professional

Render Farm and Media Systems for “Destiny” at MGM Macau

Built a render farm and media production infrastructure from the ground up in Montréal for the “Destiny” show at MGM Macau, shipped it, and helped install it on site and integrate it with the media systems of a new multi-use stage and entertainment venue.

Role
Studio Technologies Developer (DevOps, render wrangling, media systems)
Context
ScenoPlus Productions, for the “Destiny” show at MGM Macau
Technologies
Deadline, Render farm design and operation, Media production and backup servers, LED mapping, Video encoding and delivery, Networking, Scripting
Technical approach
  • Designed and built a 10-node render farm from scratch, managed with Deadline, along with two large media production servers and a backup server.
  • Shipped the complete system to Macau and helped build and commission it on site at MGM.
  • Integrated the infrastructure with the media systems of the venue's new multi-use stage and entertainment feature.
  • Served as the team's DevOps and render wrangler, running the farm and supporting content production.
  • Helped with LED mapping setups, and with final delivery recipes and encodings.
Outcome / state
Delivered (Jul 2017 – Aug 2018)