Resource Management Systems
Internal tools for monitoring, organizing, and managing technical production resources.
Jason Hendrik Harvey — Creative Technologist / Developer
I develop tools, workflows, and technical systems that connect creative production with practical engineering.

Production Technologist
National Film Board of Canada, Montréal, Québec, Canada
Also developing independent work through illusionTechnique.
Internal tools for monitoring, organizing, and managing technical production resources.
Maintenance, troubleshooting, and operational support for distributed rendering systems and production computing environments.
Integrations and workflows connecting media production applications, devices, and technical infrastructure.
A custom management interface for networked digital signage and playback systems.
Integrated digital matte painting (DMP) management into a feature animation pipeline, connecting Photoshop scripting and Python tooling with Flow Production Tracking (ShotGrid) and the studio's review workflow.
An independent R&D initiative exploring an assistant-driven environment for coordinating creative applications, generative models, and processing systems.
An affordable, portable interactive projection system that turns ordinary surfaces into responsive sensory environments, using computer vision for hand and motion tracking and a real-time visual engine.
Built a render farm and media production infrastructure from the ground up in Montréal for the “Destiny” show at MGM Macau, shipped it, and helped install it on site and integrate it with the media systems of a new multi-use stage and entertainment venue.
A 360-degree LED wall experience driven by one computer and four Kinects, built with MassivArt for Rideau Centre, with daily on-site maintenance support.
National Film Board of Canada
Production Technologist · Oct 2023 – Present
Mikros Animation (Technicolor)
SLRC TD / Pipeline Support · Oct 2022 – Oct 2023
MARZ VFX
Pipeline TD · Jul 2021 – Aug 2022
illusionTechnique
Founder / Creative Technologist · Feb 2020 – Present
Cinco
Interactive Developer · Jul 2019 – Jun 2020
ScenoPlus Productions
Studio Technologies Developer (Montreal to MGM, Macau) · Jul 2017 – Aug 2018
Massivart
Interactive Developer / TouchDesigner & Max/MSP · Jan 2017
Irégular
Interactive Developer · May 2013 – Jan 2017
Samsara Théâtre
Interactive Developer · Aug 2014 – Jun 2015
Topological Media Lab
Research and Development · Jan 2012 – May 2013
Moment Factory
Technical Content Production · Jun 2007 – Aug 2011
Montréal, Québec, Canada · Résumé